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Gilles Tran <git### [at] wanadoofr> wrote in message
news:3d98d213@news.povray.org...
I think that you are looking at the idea from the perspective of a person
who is already adept at lighting and composition. A man-made landscape of
sky-scrapers, for instance, is made principally from boxes (buildings)
covered with a regular pattern of squares (windows). Interest must be
created with textures, composition, and lighting. A hf mountain surrounded
by existing vegetation macros and existing water code, and lit with global
illumination may be harder to compose and color properly, but the "artist"
will have a scene with an extremely high level of detail with only a few
lines of code. The challenge which many face of overcoming the CG look when
modeling is hardly an issue with a landscape.
-Shay
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